The Grand Entry Hall
Echos of the internal activity bounce off the high marble ceiling of this ornate room. Elaborate paintings and guilded sculptures adorn the walls. This chamber is the entry way to the manor of lady Innloine, sister to Moiraine sedai and member of the house damodred. It is widely known that when it comes time for Cairhien to choose a new monarch, Innloine will be found unsuitable. She is a warm and loving mother but she is not very bright and rather stubborn to boot.
[ obvious exits: N, E, S, W]
A man wearing a dark tuxedo stands here waiting for the expected visitors.
A Butler says, 'Welcome friends. Let me take your coat and introduce you to the manor. The gleeman will be performing intermittently in the north in the courtyard. The illuminators will be lighting the sky over the garden pavilion to the west.
A Butler says, 'To the east is the ballroom. Games and drawings will be held in the there, as well as music and dancing if that suits your fancy.
When entering the ballroom for the first time be certain to call out a number that has not already been chosen. The drawings will be based off these numbers. If you need any further assistance be certain to ask. I can always relay a message to Lady Innloine or Mistress Jessea.'
A butler says 'Lastly, vendors and wait service are be stationed throughout the manor if you have need of anything at all just ask. We are here to serve.'
Last edited by Jessea on Mon Sep 28, 2009 8:14 pm; edited 2 times in total